Fove SDK
v0.16.0
|
Struct used to conglomerate the texture settings for a single eye, when submitting a given layer. More...
#include <FoveAPI.h>
Public Attributes | |
Fove_TextureBounds | bounds |
The portion of the texture that is used to represent the eye (Eg. half of it if the texture contains both eyes) | |
const Fove_CompositorTexture * | texInfo |
Texture to submit for this eye. More... | |
Struct used to conglomerate the texture settings for a single eye, when submitting a given layer.
const Fove_CompositorTexture* Fove_CompositorLayerEyeSubmitInfo::texInfo |
Texture to submit for this eye.
This may be null as long as the other submitted eye's texture isn't (thus allowing each eye to be submitted separately)